New updates and improvements
The Configurator’s algorithm has been completely revamped with a significant performance boost and the addition of several new features.
Added an error handling system for components. In case of an issue, the application will no longer crash but will simply display the component in error.
The Re-render Management has been completely overhauled. Now, components are updated only when necessary, whereas previously, all components were refreshed with every interaction.
Performance is optimized with a complexity of O(n) and O(1) instead of O(n²) on average, which means that performance is 1000 times faster with each interaction.
A “View Developer Data” button has been added, allowing you to view all the application’s internal data.
Some small fixes after the new Mode feature.
Some new features, and some bugs have been fixed.
New button: A new button named “Mode” in the “General” tab, it allows to define the mode of acquisition of enchantments.
Debug menu: A new border color indicates when an element is deleted (Red), new (Green), modified (Gray) or unchanged (Gray).
The enchant’s configurator is now stable, no bugs should appear.
Part 2 of the configurator, the rewrite of enchant’s configurator is now complete.
The enchant’s configurator has been rewritten. Maybe you can’t see any difference, it’s a technical update :
First release of the Enchant’s Configurator. This is a tool that allows you to configure an enchantment for a datapack or a mods.